I'm a big fan of old school low poly graphics but when its fullHD and better textures it's absolutely brilliant in my opinion. But from my experience it was amazing moded. Its like 7-8 years ago so I can't remember list of mods. When I first played SS2 I moded it before starting. The Shock Community Patch fixes a host of issues and adds dozens of small touches and enhancements that improve the experience. If you're going to install just one mod, install SCP. It fixes an odd issue with one of the enemies. If you do install rebirth, I'd also suggest the Real Hybrid Shotgun addon, which shows up in the Rebirth topic. Take a look at the Rebirth thread and decide for yourself. Personally, I think the Rebirth models improve the experience, but that's subjective. However, it's highly debated as to whether the new Rebirth models are better than the originals. Rebirth is a model-replacement mod for the enemies that drastically ramps up their poly-count. Now the one thing we need to talk about is Rebirth. SCP (gameplay bugfixes and improvements, requires to start a new game) Olfred's fixed objects (bugfixed object models) Quest Note Notifier (displays a notification for quest notes) Vurt's Organics (organic objects) - All except Biomatter and GrubPodSlimey. Vintage Song Remake (original music, better quality) Vurt's Flora Overhaul (updated plant life) Here's a copy-paste of the list from there, though you really should read Koyla's excellent guide. If you choose to add mods, I'd recommend everything from this guide (with one possible exception). Instead they're enhancements that hew closely to the designer's intent. The most popular System Shock 2 mods aren't huge game-changers that radically alter the plot. Mod the everloving hell out of it - This is my recommendation. If you preorder Nightdive's full remake of the original System Shock on Steam, GoG.com, or the Epic Games Store for $39.99, you will get the System Shock 2: Enhanced Edition for free whenever it's released.Play it pure for your first playthrough - The game was amazing the day it was released, so there isn't really a reason to add anything to it. Right now, there's no release date yet for System Shock 2: Enhanced Edition. Owners will get the option to switch over to the original version of the game, and install any third-party mod they want. Nightdive CEO Stephen Kick also gave PC Gamer some additional info, stating that it has put in "additional polygons to smooth out some of the sharp edges" for the System Shock 2 character models, and the game's "textures were all repainted". Right now, there's no word on what specific mods and updates Nightdive will be using from the site community. All cinematics, textures, characters, and weapon models have been updated, and the Co-Op Multiplayer has been overhauled to create a seamless experience. Nightdive Studios has also partnered with the community to integrate all the best mods and updates. In addition, the developer posted on YouTube: It will be used in the same way for the System Shock 2: Enhanced Edition. That engine has been used by the developer to update many older games, including the first Turok titles, Blood, and more so they can run on more modern PCs and consoles.
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